Not many of you know that I’m a developer of Luminance HDR since this summer. Luminance HDR is a cross-platform software for HDR imaging, with a large number of users and an activeΓΒ flickr group.
Why am I working on it? There are several reasons:
- I’m an user of Luminance HDR (and the previous version, also known as Qtpfsgui), but I really didn’t like its limitations (slowness, memory leaks, unstable UI, …).
- I’ve got a little passion for the High Performance Computing (and the vectorization in particular). So I decided to use these knowledge into the project in order to improve the code.
- I’ve got a Mac and there was no release for Luminance HDR running on OS X until few weeks ago (when I made it!).
- Using a Mac, I work mainly with XCode. But I also had chance to put my hands on Shark (a performance profiler), Instruments (a memory/function call profiler) and MallocDebug (a memory allocator profiler). These tools are absolutely useful in many fields (and in my PhD as well), so I’m really interested in learning and using them effectively.
Give a try to Luminance HDR and let me know what you think of it. If you like it, you can also consider to make me a donation! π